Katamari Damacy (PS2) - Individual level runs (star/moon only total: 0:27:58)
Individual level speed runs of Katamari Damacy. Normal quality DivX exists for all levels; some levels available in other versions: low/normal quality DivX, and normal/high/insane/low quality H.264 MPEG-4.
Level Time Date Player
Star 1 0:22 23.02.05 Derek 'SnapDragon' Kisman
Star 2 0:50 01.03.05 Derek 'SnapDragon' Kisman
Star 3 1:32 24.04.05 Derek 'SnapDragon' Kisman
Star 4 1:56 15.07.06 Tom 'slowbro' Batchelor
Star 5 2:35 04.08.06 Tom 'slowbro' Batchelor
Star 6 1:54 13.05.05 Derek 'SnapDragon' Kisman
Star 7 2:48 02.08.06 Tom 'slowbro' Batchelor
Star 8 4:38 15.07.06 Tom 'slowbro' Batchelor
Star 9 4:57 17.06.05 Derek 'SnapDragon' Kisman
Moon 6:26 02.08.05 Derek 'SnapDragon' Kisman
Make Taurus (Holy Cow collected) 3:18 30.07.06 Tom 'slowbro' Batchelor
Derek Kisman's comments:
Katamari Damacy is a great, quirky game, and ever since I first played it I was itching to speed-run it. I finally got around to doing so - just in time for KD2 to come out!
The controls in KD are extremely random and imprecise, so I have to admit these runs look sloppier than I'd like. I was more interested in the strategy than in the execution, so I didn't spend much time repeating the levels once I'd finalized my route. There's definitely room for improvement in overall smoothness. The exception is the Moon level; I practiced that one for a while, because that's by far the most interesting level.
I'm sure others could find improvements on the routes that I take, but I think I did pretty well on my own. To the best of my knowledge, my times were all world records when the videos first came out, most by a considerable margin. I improved the Moon record by over 4 minutes. :) Of course, once people watched my videos, some of my times were beaten.
Tom Batchelor's comments:
Welcome to my first entries into the world of Katamari Damacy videos.
I am treading down a road very well-paved by Snapdragon. Major thanks go to him for his videos; I used them to significantly improve my routes in Make A Star 4 and 5. Snapdragon's videos should live on; if you haven't seen them yet I strongly suggest you go to the Archive.org page and find the ones that have been replaced here with improvements.
Right in the last second of my 1:56 on Stage 4 I got an extremely lucky bounce to save two seconds.
I can never hope for my videos to become the classics that Snapdragon's are. But I hope you enjoy them anyway.
September 4, 2005
You definately need to have played this game for this speedrun to be interesting, however if you have, it's very impressive. It appears a LOT of thought went into each level to plan out the route, and it shows.